Dark Trio of Aslander

Arnora
female human Wiz13: CR 13; Size M (5 ft., 1 in.
tall); HD 13d4+13; hp 49; Init +3; Spd 30 ft.; AC 13; Attack
+6/+1 melee, or +9/+4 ranged; SV Fort +5, Ref +9, Will +9;
AL CE; Str 11, Dex 17, Con 13, Int 15, Wis 12, Cha 14.
Languages Spoken: Common, Ignan.
Skills and feats: Concentration +11, Craft (Shipmaking) +8,
Hide +3, Knowledge (Arcana) +18, Knowledge (History) +13,
Knowledge (Local) +17, Knowledge (Nobility and Royalty) +18,
Listen +1, Move Silently +3, Spot +1; Empower Spell, Extend
Spell, Heighten Spell, Lightning Reflexes, Negotiator,
Quicken Spell, Rapid Reload (crossbow, light), [Scribe
Scroll], Still Spell.
Possessions: 35,000 gp in gear.
Wizard Spells Known (4/5/5/4/4/3):
0th -- Acid Splash,
Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect
Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage
Hand, Mending, Message, Open/Close, Prestidigitation, Ray of
Frost, Read Magic, Resistance, Touch of Fatigue.
1st --
Alarm, Charm Person, Comprehend Languages, Disguise Self,
Enlarge Person, Grease, Identify, Mount, Protection from
Good, Sleep.
2nd -- Blindness/Deafness, Blur, Bull's
Strength, Darkvision, Gust of Wind, Mirror Image,
Pyrotechnics, Scare, Whispering Wind.
3rd -- Dispel Magic,
Explosive Runes, Greater Magic Weapon, Hold Person, Illusory
Script, Major Image, Nondetection, Rage, Sepia Snake Sigil,
Shrink Item.
4th -- Black Tentacles, Fear, Ice Storm,
Illusory Wall, Shout, Solid Fog.
5th -- Cloudkill, Dream,
Feeblemind, Hold Monster, Lesser Planar Binding, Mage's
Private Sanctum, Magic Jar, Major Creation, Shadow
Evocation, Wall of Stone, Waves of Fatigue.






cleric
Thorkatla
female human Clr15: CR 15; Size M (5 ft., 9 in.
tall); HD 15d8-30; hp 53; Init +0; Spd 30 ft.; AC 10; Attack
+13/+8/+3 melee, or +11/+6/+1 ranged; SV Fort +7, Ref +5,
Will +12; AL CE;
Str 14, Dex 10, Con 7, Int 13, Wis 16, Cha15.
Languages Spoken: Celestial, Common.
Skills and feats: Concentration +15, Craft (Bowmaking) +11,
Craft (Trapmaking) +15, Heal +4, Hide +0, Knowledge
(History) +16, Knowledge (Religion) +19, Listen +3, Move
Silently +0, Spot +3; Extra Turning, Extra Turning,
Leadership, Negotiator, Silent Spell, Skill Focus
(Concentration), Weapon Focus (mace, light).
Possessions: 59,000 gp in gear.
Cleric Domains: Fire, Luck.
Cleric Spells Per Day: 6/6+1/6+1/6+1/4+1/4+1/3+1.




Yasimina
female human Wiz20: CR 20; Size M (5 ft., 4 in.
tall); HD 20d4; hp 46; Init +2; Spd 30 ft.; AC 12; Attack
+10/+5 melee, or +12/+7 ranged; SV Fort +6, Ref +8, Will
+13; AL NE;
Str 10, Dex 14, Con 11, Int 20, Wis 12, Cha 10.
Languages Spoken: Common, Elven, Gnome.
Skills and feats: Craft (Painting) +18, Hide +2, Knowledge
(Arcana) +28, Knowledge (Architecture and Engineering) +14,
Knowledge (Dungeoneering) +26, Knowledge (Local) +25,
Knowledge (Religion) +21, Knowledge (The Planes) +24, Listen
+1, Move Silently +2, Spellcraft +28, Spot +1;
Brew Potion,
Craft Magic Arms and Armor, Craft Rod, Craft Staff, Empower
Spell, Forge Ring, Magical Aptitude, Quicken Spell, [Scribe
Scroll], Silent Spell, Spell Penetration, Track, Widen
Spell.
Possessions: 220,000 gp in gear.
Wizard Spells Known (4/6/5/5/5/5/4/4/4/4):
0th -- Acid
Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic,
Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light,
Mage Hand, Mending, Message, Open/Close, Prestidigitation,
Ray of Frost, Read Magic, Resistance, Touch of Fatigue.
1st
-- Animate Rope, Cause Fear, Disguise Self, Endure Elements,
Enlarge Person, Erase, Hypnotism, Identify, Jump, Magic
Aura, Magic Missile, Mount, Sleep.
2nd -- Blur, Darkness,
Daze Monster, Flaming Sphere, Ghoul Touch, Hideous Laughter,
Knock, Minor Image, Mirror Image, Resist Energy, Scare,
Scorching Ray, Summon Monster II.
3rd -- Deep Slumber,
Displacement, Explosive Runes, Fly, Haste, Illusory Script,
Invisibility Sphere, Phantom Steed, Slow, Summon Monster
III, Tiny Hut, Tongues, Wind Wall.
4th -- Bestow Curse,
Charm Monster, Detect Scrying, Illusory Wall, Lesser Geas,
Mass Enlarge Person, Mnemonic Enhancer, Polymorph, Solid
Fog.
5th -- Baleful Polymorph, Cloudkill, Cone of Cold,
Dominate Person, Hold Monster, Mage's Faithful Hound,
Permanency, Symbol of Pain, Wall of Stone.
6th -- Chain
Lightning, Forceful Hand, Freezing Sphere, Geas/Quest,
Greater Heroism, Legend Lore, Mass Suggestion, Repulsion,
Summon Monster VI, Symbol of Fear.
7th -- Control Undead,
Ethereal Jaunt, Limited Wish, Mass Invisibility, Project
Image, Waves of Exhaustion.
8th -- Mass Charm Monster,
Moment of Prescience, Polymorph Any Object, Screen.
9th --
Mass Hold Monster, Meteor Swarm, Power Word Kill, Shades,
Shapechange, Teleportation Circle, Time Stop, Weird.

wizard

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